Breaking Down Dota 2 Patch 7.26a

However, the community remained adamant in their love for Nexus Blitz which resulted in Riot finally bringing it back, with a few changes, until the end of Spirit Blossom 2020. For first time Nexus players or returning veterans, there are several things to keep in mind during a chaotic Nexus Blitz ma

The game has a lot of champions to choose from as well, each with their own special abilities. With its five-vs-five format, Paladins allows for smaller team compositions than Overwatch but also has more champions to select from. With over 40 champions, the team composition possibilities are endl

Ahead of the 2020 Spring Split, Counter Logic Gaming acquired former world champion Lee “Crown” Min-ho. After a 1-7 start, Crown was benched for veteran Eugene “Pobelter” Park. “When [Pobelter] first joined, the team was kinda off the rails in a way,” Stixxay said while laughing. “We forgot about a lot of the fundamentals and basics of the game cause we’d just been losing so mu

In addition, Supernova scepter upgrade no longer allows Phoenix to cast Sun Ray, whereas the level 20 Talent has changed from a +1.25 second Supernova Stun Duration to Sun Ray During Supernova. While no one enjoys seeing their favorite character nerfed, and there are many fans of Phoenix, these changes were necessary and simply take the hero from overpowered to within a far more acceptable range of po

Other heroes have seen reductions in the movement speed of their base kit or of certain abilities, which is in line with the changes made the movement speed items listed above. Batrider’s Firefly speed bonus, Bloodseeker’s Thirst, Broothmother’s Spin Web, and Death Prophet are all heroes or abilities that have seen such movement speed reducti

Alright, that heading is a bit of an exaggeration, but Phoenix is the character to have received the most significant nerfs in this patch. The three main changes are that Fire Spirits has had its cooldown increased from 45/40/35/30 to 51/44/37/30, leaving the ability virtually unchanged in the late game but more difficult to spam in the early g

Garen’s first active ability, Decisive Strike, give Garen a short boost in movement speed and physical damage when targeting an enemy with the ability. When Decisive Strike is cast, Garen is freed from all slows afflicting him and his next basic attack will silence the target for 1.5 seconds. When this ability is performed correctly, Garen will do a small jump up in the air and do a slam attack on the opponent being targeted. This ability is great for dealing quick damage to an enemy in a lane or securing a minion or canon last hit. It can also be used on towers to deal extra physical dam

Garen’s early MOBA game walkthrough is reliant on his kit’s simple and effective trading pattern. First, basic attack an enemy, then use Decisive Strike to quickly attack them again. While the enemy is silenced and you are right on top of them, use Judgement to deal a ton of damage. When Judgement is over or the target is no longer silenced, activate Courage to block any incoming damage while you retreat away from the target. Repeating this pattern over and over again is a great way to lane effectively as a Garen. Courage and Garen’s healing passive, Perseverance, basically ensure that Garen will come out on top of every trade because he can easily recover the damage his opponent has dealt to him while his opponent may not. At around level 6, Garen can even begin to do his trading pattern under the enemy Turret safely, granted the Turret only hits him once or twice. Judgment and Decisive Strike are also great abilities for securing lots of last hits on minions. Last hitting minions serve a double purpose for Garen as it provides gold as well as passive resistance so be sure to focus on it during the early and mid-game. Spamable abilities and no Manacost are a deadly combination of Garen which should be exploited as much as possible. Unlike many other Champions, Garen doesn’t have to suffer from having low Mana so he doesn’t need to worry about using Decisive Strike and Judgement sparingly. Instead, he can unleash his fury every time the abilities are off cooldown, which is why you should build items to further decrease the cooldown. The biggest weakness of Garen’s playstyle is being kited, which means to have your abilities wasted because the enemy can successfully outrun them. Instead, build movement speed and use bushes to your advantage. Also, save your abilities until you are already in close quarters with an enemy. On the other hand, Garen is great for baiting because he can use his movement speed to lead enemies into ambush positions. He can then use Courage to block incoming bursts and escape crowd control effects which can stall long enough for his team to arrive and back him up. Garen can also cause enemies to waste their mana or powerful abilities on him by using them only to have Garen block the damage and promptly heal it back. You can also cancel Judgement early by activating it again, which is good if you know you can just quickly confirm a kill with your Ultimate or a Decisive Strike. Conserve Courage for big burst abilities or whenever a lot of damage is incoming, also save it for when you’re baiting enemies. Overall, build damage resistance and movement speed to be a great tank while also reducing cooldowns in order to deal mass amounts of damage frequen

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